

Iron: Available for blacksmiths' Equipment Refinement.ĭamascus Steel: Available for blacksmiths' Equipment Refinement. Save Point: Teleport to the last town you visited. A magic drink that increases attack speed well. It makes you feel like guarding yourself. If you drink this float, you can evade attacks like a butterfly. It contains fairy energy and improves your eyesight.īutterfly Float: Evasion+5 for 30 min. Chewing gum stimulates your brain and enhances magic power.įairy Eye Drop: Accuracy+20 for 30 min. Grape Chewing Gum: MATK+10&1% for 30 min.

Requires medicine*52 and Poisonous Mushroom. Invalid against immobilization.Īccuracy Potion: Accuracy+10 for 30 min. Vaccine I: Prevents ailments once for 1 min. Regera II: Restore 25 HP every 3 sec for 5 min. Regera I: Restores 10 HP every 3 sec for 5 min. Practice Revita: A practice Revita that apprentice synthesis make. You can bought some of them in the shop but with high prices which it's better to make those rather than buy it.
TORAM ONLINE SYNTHESIS UPGRADE
This method can be used for 3 dyes too, but you get the gist already.Alchemy is one of important things on Toram Online to create supportive items such Revita for cure some health points in combat or upgrade material such iron or damascus steel for raising your equipment status. So this process took 4 Santa Suits, 1 A dye, 2 B dyes. Santa Suit AB (lock dye A) + Santa Suit CD (lock stats) = Ultra Santa Suit (app, stats, and AB dyes) Santa Suit C (lock stats) + Santa Suit D (lock dye B) = Santa Suit CD (app, stats, and dye B) Santa Suit A (lock dye A) + Santa Suit B (lock dye B) = Santa Suit AB (app and AB dyes) You wouldn't want to use more Black A than Dark Gray B right? What u need to do is to choose whether you want to prepare more dye A or dye B, it's really up to you, but in this guide I'll prepare more dye B to use.
TORAM ONLINE SYNTHESIS HOW TO
Santa Suit B (app and dye B, you know already how to make them) Two Colors Dyeing (App+Stats+2 Colors) by two colors dyeing, it's better to leave stats to be the last to put in your armor, so u won't waste too many dyes in the process.ī. You can use the same method to dye 2 parts (see SS dawn hat + white A + Baby Blue B) this method allows you to 'confirm 3 options, by making one variable (the appearance) into a constant (sorry alot of science experiment jargon. This way with the appearance being the same on both sets, you can merge the 2 sets into 1, allowing you to make appearance 'confirmed' since its the same appearance on BOTH sets. The method works 100% (See SS: FW cape slot stats + mochelo hat appearance + white dye A) Combine (item set 1) + (item set 2) = mochelo hat appearance + white + FW cape slot statġ) mats for 2 sets of appearance equipmentĮDIT: the idea here is to use your two confirmed options effectively:ġst set to confirm dye on the set appearance,Ģnd set to confirm the stat with your set appearance Mochelo hat must be same appearance as set 1) + stat (I. Syn appearance (I.e mochelo hat) + dye (white) = (1st item set)Ģ. One Color Dyeing (App+Stats+1 Color) by 2 features/options, it is possible to syn stat + appearance + 1 dye with the following steps:ġ. L proven this by leveling to alchemist proficiency 100, 3 unlocks (see ) proven this by leveling prof to 75, still at 2 unlocks, 2nd syn unlock reported at alchemist proficiency 50 (as at 12.2pm GMT, syn CONFIRMED to unlock at alchemist proficiency 100 lower skill level, lower success (possibly new implementation, ty (17oct2015) tech affects success rates of syn (ty shovya) Character level does not affect no of unlock ( (14oct2015) skill level affects success rates of syn. So far with inputs from Samm, Kimesato, Cryous, Norcelia, Calous, zeves and JDX, it is confirmed that:

reaching Alchemy Prof 50 will unlock the second feature confirmation This means that char level does not affect the no of unlocks. Observe the SS that currently i can only place 1/1 features on the customizationĮDIT: some players have mentioned that it is possible to confirm 2 features (ty i will work on my alchemist and see if i can find the correlation between additional features with char level/prof level/tech level etc.ĮDIT2: I have tested having an alchemist under char level 50 with 50 alchemist prof -> it unlocked 2 features/options for customization (2/2). However, if you are a low level alchemist, you can only decide on 1 feature (i.e.
